Ever since game dynamics really took center stage with things like Foursquare, I have become very interested in how people become so quickly enticed in to getting badges and earning points. There are have been other companies who have taken gamification to websites. Two companies, specifically Badgeville and Bigdoor, have caught my attention. I will […]
Tag: UX
4 (Fantastic) Steps to Help Your Website Succeed
1. Create several key use cases for people to use your site – Why are people on your site? You spent energy getting them there, so now what? I always advocate to create a really few well-defined and streamlined use cases. You may already have a working site or be in the process of designing […]
5 Things a Good Product Manager Should Think About
1. Minimal Viable Product thinking can be a trap – there has recently been a huge movement toward creating a “minimum viable product” and then going out to market as quickly as possible. I would argue it is important to temper this trend. This has turned into a tendency to quickly roll out half-baked functionality because […]